DMD 1.015 has been released!
oldrev
2007-06-06
This is NOT the const/final/invariant thing. It is necessary to correct a memory corruption bug in the gc. http://www.digitalmars.com/d/changelog.html http://ftp.digitalmars.com/dmd.1.015.zip |
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qiezi
2007-06-06
一个多月才一个版本,这次够慢的。这个GC问题是怎样的?有没有描述?
我看最近在讨论const(char)和T[new]问题,越来越复杂了哦,最近也忙得没工夫细看。 |
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oldrev
2007-06-06
奇怪了,这个 GC问题没有Bug跟踪系统的记录阿。
估计 Walter 都在忙活 2.0了,不知道什么时候能出 |
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oldrev
2007-06-06
好像 Walter 都是大半夜的发布,上次的 1.014 也是这样,简直是特殊材料做成的人哪
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qiezi
2007-06-06
已经有新BUG报告了,GC的:
引用 http://d.puremagic.com/issues/show_bug.cgi?id=1258 Summary: Garbage collector loses memory upon array concatenation Product: D Version: 1.015 Platform: PC OS/Version: Windows Status: NEW Keywords: patch Severity: critical Priority: P2 Component: Phobos AssignedTo: bugzilla@digitalmars.com ReportedBy: babele.dunnit@gmail.com GC is unable to re-collect memory from locally-created and concatenated dynamic arrays. Will crash the system if left running. No problem with array slicing. This snippet will demonstrate the problem: ---------------------------------------------------------------------------------------------------------- import std.stdio; class Individual { Individual[20] children; // substitute the array hereabove with // real[20] someReals // and GC will work OK } class Population { void grow() { foreach(inout individual; individuals) { individual = new Individual; } } Individual[20000] individuals; } // change this and it will work flawlessly version = loseMemory; int main(char[][] args) { Population testPop1 = new Population; Population testPop2 = new Population; Individual[40000] indi; for(int i = 0; i < 1000000; i++) { writefln("Round %d", i); testPop1.grow(); testPop2.grow(); version (loseMemory){ indi[] = testPop1.individuals ~ testPop2.individuals; } version (everythingOk){ indi[0..20000] = testPop1.individuals; indi[20000..40000] = testPop2.individuals;} } return 0; } ------------------------------------------------------------------------------------------------------------------- Frits van Bommel says: ----------------------- Looking at the GC code I can't seem to find any place where arr[length .. _gc.cap(arr)] (the unused part of the array allocation) is initialized. This could explain the issue if your arrays have different lengths (since the data from an longer old array may be present after a shorter new array, and is considered as "live" pointers by the GC because it's within the same allocation block). However, this seems to be the case for straight allocation as well, not just concatenation. If this is the cause, you probably have the same issue if you replace indi[] = testPop1.individuals ~ testPop2.individuals; by auto tmp = new Individual[](testPop1.length + testPop2.length); tmp[0 .. testPop1.length] = testPop1; tmp[testPop1.length .. $] = testPop2; indi[] = tmp; ---------------------- and I confirm Frits hypotesis; moreover, Oskar Linde says: ---------------------- The code that clears arr[length.._gc.cap(arr)] lies in gcx.d. Search for the phrase "inline" The code is actually commented out on DMD: //foreach(inout byte b; cast(byte[])(p + size)[0..binsize[bin] - size]) { b = 0; } A patch that reverses that comment: --- gcx.d 2007-06-04 16:47:02.354590379 +0200 +++ gcx.d.new 2007-06-04 16:46:53.331933006 +0200 @@ -297,7 +297,7 @@ gcx.bucket[bin] = (cast(List *)p).next; //memset(p + size, 0, binsize[bin] - size); // 'inline' memset - Dave Fladebo. - //foreach(inout byte b; cast(byte[])(p + size)[0..binsize[bin] - size]) { b = 0; } + foreach(inout byte b; cast(byte[])(p + size)[0..binsize[bin] - size]) { b = 0; } //debug(PRINTF) printf("\tmalloc => %x\n", p); debug (MEMSTOMP) memset(p, 0xF0, size); } ----------------------- and I confirm this patch fixes the problem under Windows. The leak is present also with much smaller arrays, even if in that case will probably not waste enough memory to crash your system in a reasonably short time. Please note: TODAY (07/06/06) Walter Bright released DMD 1.015 and the changelog says "Fixed gc memory corrupting problem". I was hoping Walter referred to this bug, but this is not the case; the problem is still there and I had to re-patch Phobos. Also: why was that zero-ing commented out? seems to be the "right thing" to do... I marked this out as "critical"; as David B. Held says, "Looks pretty important" and this is a "crash" and a "severe memory leak". -- |
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